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Define cutting & hit sounds for every surface.Define bullet impacts & decals for every surface.Define footstep sounds for every surface.Custom spawning (at day and/or night, etc).Transition to ragdoll at death (+ ragdoll creator).Player equipment (Torso, legs, head, etc).Crafting queue (more items will wait for the "first-in" recipe to craft).
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Rotation offset (usage - when being close to a wall, the weapon raises up).Position offset (usage - mainly for procedural aiming).Bobbing (different for walking, running, etc).Gets rid of the need for custom animations.Procedural Weapon Motion (can be used for any first person object).Shakes (can be used for gun recoil, explosions, etc).You might also want to check a more complete model pack, similar to the one included in the template: !/content/80474
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